Search Tools Links Login

Realtime Fire (must see)

Posted: 2002-06-01
By: ArchiveBot
Viewed: 52

Filed Under:

VB6 Code Cache

Title Uploaded Size
Realtime_F773814292002.zip 9/3/2020 3:45:00 PM 9,832

This is an update to my previous fire effect program. This runs slightly faster, much better coding styles, easier to understand, and is more realistic. There are two different ways this can simulate the fire now. Just simply comment out either line 154 or 156 to see the two different effects. This code is very well documented. Both styles are different than the previous. Using line 154 is a simplistic "flow map" which is the left picture, and line 156 is the linear. Please let me know what you think. (And yes, I have started development on the full screen version). Please make sure you compile the code to see the actual speed, it runs slow in IDE.

Original Author: Odin

Assumptions

Compile code to see speed

Side Effects

Unknown

API Declarations

GetObject
SetBitmapBits
GetTickCount
CopyMemory


Comments on this post

No comments have been added for this post.

You must be logged in to make a comment.